Advance Wars: Days of Ruin
is an upcoming turn-based tactics video game for the Nintendo
DS handheld game console. It is the latest installment in the Nintendo Wars series and is scheduled for release in North America on January 21, 2008.
Advance Wars: Days of Ruin is the fourth game in the Advance Wars series of video games, preceded by Advance Wars: Dual Strike, Advance Wars 2: Black Hole Rising, and Advance Wars.
The entire cast of the previous games has been replaced with new characters. CO powers have been toned down, and no longer have the ability to instantly change the course of a battle. Tag powers, which allowed players to move twice in one turn, have been removed, emphasizing that tactics will be much more essential. Players will gain CO powers much later in the campaign than before, and they will have a much less significant role in overall gameplay.
New COs
COs can ride with a specific unit, and automatically promote that unit to Ace level. If that unit is destroyed, the CO returns to the HQ, where they can be redeployed with another unit. CO powers can only be used when the CO is with a unit. For each battle that the CO-equipped unit experiences, the CO's power meter fills slightly. When the meter is full, the CO can activate his power, which has various effects on allied or enemy units, such as refueling allied units or reducing the range of enemy units. The CO power does not have an effect beyond a set range from the CO's unit, so any units not within that range will not be affected by the CO power.
New units and properties
Unit prices have been readjusted and several units renamed, as well as new ones introduced. Units can now level up in battle, increasing their capabilities. Units increase their level once for each enemy unit that they destroy. The level of each unit is identified as I, II, or Ace, with Ace being the highest level. While units with higher levels are more powerful than new units, they can still be defeated.
New properties have also been introduced, including temporary properties that can be constructed by the Mobile Workshop unit. These properties, such as the Temporary Port, can only be used as stationary resupply bases, but also provide some defensive cover for units. As their name implies, temporary properties last for only a short time on the battlefield before they are removed.
Campaign
The story plays out through 26 missions, with story scenes that tie the plot together occurring between and during the battles. In addition, around 30 training missions are unlocked as the missions are completed. The training missions are more challenging, are entirely optional, and can be played separately from the campaign. One new feature in Days of Ruin is that campaign missions can now be played individually as the player completes them. Like the training missions, campaign missions can be selected from the main menu at any time.
Multiplayer
Designing a custom mapA first for the series, Days of Ruin will include online multiplayer with voice chat over Nintendo's Wi-Fi Connection service, as well as a feature for players to share their own custom map designs and download maps made by others. Over 150 premade maps will be included in the game for use in multiplayer, and designed for two, three, and four-player matches. Multiplayer games can be played with only one
DS game card: each player can pass the game to the next player when it is their turn. When players create and upload their own custom maps to the Wi-Fi Connection, these maps can be tested and given approval ratings by other players from around the world. Players can choose to download randomly chosen maps from the WFC, or can select maps based on their approval ratings
Plot and Nations
The plot of Advance Wars: Days of Ruin is considerably darker than the previous games in the series, and is unrelated to the previous series installments in terms of the storyline. Almost 90% of mankind has been killed off following a devastating meteor strike which has destroyed much of civilization and caused a massive dust cloud to blot out the sun. Scattered survivors pick through the wreckage, and the remnants of several military superpowers patrol the ravaged landscape, some factions protecting the innocent while the others prey upon them.
The two rival world superpowers, Rubinelle and Lazuria, continue to fight among the ruins of their countries, the few surviving military leaders of each side carrying on the conflict begun before the catastrophe. In their wake, various warlords rise to power, seizing scarce food rations from the defenseless survivors and attempting to assert their dominance in the absence of law and order. Early on, the Rubinelle COs Will, Brenner, and Lin embark on a mission to rescue as many of the survivors as possible, with the help of the mysterious Isabella, an amnesiac girl who seems to know vital military secrets, and various other sympathetic factions.
In a departure from the previous games, which included five factions, Days of Ruin will only feature four: Rubinelle (Red), Lazuria (Blue), Yellow, and Black. The conflict between Rubinelle and Lazuria will play a prominent role in the early campaign missions, with the Yellow and Black factions being introduced later on.
Sounds good to me ^_^
EDIT: Please post your sources. I'll let you off as you're new and this thread is helpful and I like the game.
Advance Wars: Days of Ruin - Wikipedia, the free encyclopedia