Ello, I'm back for another review this time I'm doing the Legend of Zelda Ocarina of time.








Developed by: Nintendo EAD
Publisher by: Nintendo
Designers: Shigeru Miyamoto, Takashi Tezuka
Number of players: One
ESRB: E (Everyone)
Other info: Rumble pack enabled and Game of the year in 1999 wootange
Introduction: You take rule as Link to save Hyrule, from an evil person named Ganondorf
Controls: The controls at first can take some getting used to but once you know them your ready to take on all the evil beings in Hyrule.
Gameplay: Ocarina of Time is a third-person adventure game which takes place in the fictional kingdom of Hyrule. As in previous
Zelda games, Hyrule takes the form of a large, fully connected overworld containing several dungeons — large self-contained areas with a single entrance in the overworld. Within most dungeons, Link must battle and puzzle his way through, finding items such as a Dungeon Map and Compass to aid him. A dungeon typically contains a special weapon, often needed to defeat the boss at the end, which can be reached by finding the Boss Key and using it on the door to the boss's lair.
Ocarina has nine major dungeons (ten if you split the Spirit Temple into present and future): Inside the Deku Tree, Dodongo's Cavern, Inside Jabu-Jabu's Belly, the Forest Temple, the Fire Temple, the Water Temple, the Shadow Temple, the Spirit Temple, and Ganon's Castle, in intended order of completion. It is possible, however, to complete the Spirit Temple before completing the Shadow Temple. Interestingly enough, the first three dungeons require no Small Keys or Boss Keys whatsoever. The first three dungeons each yield a Spiritual Stone; the next five, a Medallion representing an awakened Sage. There are also three mini-dungeons: the Ice Cavern, the Bottom of the Well, and the Gerudo Training Ground, which yield useful items. However, it is not necessary to complete the Gerudo Training Ground, or even enter.
Sound: I can’t get enough of the music in this game some of the music relates back to the first legend of Zelda game. Where it all began. Not to mention the classic sounds of opening a treasure chest, and solving a test. I’ll give the sound for this game a five out of five.
History: Back in 1986 the Legend of Zelda series was launched off. The Name of the game was called;
Legend of Zelda. This game was released for the NES or the Nintendo Entertainment System.
Replay Value: There’s a ton of Replay value. When you beat the game and decide to start a new one you often find your self saying “I didn’t see that before”. For me it feels just like a new adventure started all over again.
Pros- Great story line and plot.
- The Game Play owns.
- Tons of possibilities.
- Tons of weapons and items at your disposal.
- Total freedom.
- Good yet classic music.
- Tough puzzles that require some brain power.
Cons
- You can get stuck on a puzzle for a long period of time like I did and be stuck there for a while hours, maybe even days but once you solved it you just want to scream it out. Do the worm mabye

Overall: This game just deservers a 5/5 for game play sound replay value and Game play. Also for a deep and sometimes dramatic story line and plot. Good job Nintendo!
Thanks for reading my review hope you all like it. Word out.