Other than knowing the track I dont really see the skill in constanly spamming the mini boosts. Focus and Defensive driving however dose take skill as not only are you dodging
obstacles of the track but also attacks from 7 (11 in
Wii) other racers, all while using various elements of the track to you advantage to win like shortcuts and boost panels,yet you say it like its nothing. Also I liked the boost system in Mario Kart
Wii due to you having to actually time the mini boost to use to your advantage, rather than just instantly having a mini boost by flicking the controls as if you had the Gold Mushroom from Double Dash at all times.
As for adding depth I think snaking dose just the opposite. As stated earlier, your only really able to use 2 out of the 12 characters in the roster and their two defalt Karts in a competitive race. With snaking your only using the drift and boost stat of a Kart, making the other stats including the acutal speed of the kart completely usless. When using snaking you virtually throw out the fundametals of the game. As for single player it eliminates any challange that a Cpu could give you, making the the game boring and Easy. I tried snaking agaisnt a staff ghost I had trouble with before and beat by almost a whole lap. It just makes things way too easy.
And where exactly did you find out that they were getting rid of Mario Kart
Wii's drift mechanic?
