...or sorta, my lil brother discovered that by adding 3 cannons, you get a 200 cannon from it. I have never heard of so called program advances in the game, is their any more out there that anyone knows about?
...or sorta, my lil brother discovered that by adding 3 cannons, you get a 200 cannon from it. I have never heard of so called program advances in the game, is their any more out there that anyone knows about?
They're called Galaxy Advances, and you can find a whole list of them everywhere on the internet. The Undersquare has all of them.
Also, since v3 has a set power, that leaves the bosses GA's to be powered up by beating their R forms in under 12 seconds for max power.
Their usefulness, though, is really to be determined. I only really used two GA's because in reality, it's just too hard to actually keep the cards used in the GA because if you need that particular card right then, you can't use the GA for later.
Thanks to AnaBanana for the sig :D
pathetic gamespot new about this before the game came out
If anyone wanted to know heres the complete list of em:
WARNING--SPOILER
Flash Spear 1,2,3 - Spade Magnets GA
Ice Spinning 1,2,3 - Diamond GA
Powder Shot 1,2,3 - Club Strong GA
Wide Wave 1,2,3 - Queen Virgo GA
Bobobon Bomb 1,2,3 - Jack Corvus GA
Edogiri Blade 1,2,3 - Grave Joker GA
Mad Vulcan 1,2,3 - Acid Ace GA
Mad Fire 1,2,3 - Taurus Fire GA
Ground Wave 1,2,3 - Cygnus Wing GA
Shuriken 1,2,3 - Wolf Woods GA
Smile Coin 1,2,3 - Phantom Black GA
Mu Technology 1,2,3 - Rogue GA
Giza Wheel 1,2,3 - Moon Disaster GA
Machine Flame 1,2,3 - Apollo Flame GA
White Meteor, Silver Meteor, Break Saber - Sirius GA
Black Hole 1, Black Hole 1, Black Ink - Darkness Hole GA
Jet Attack 2, Jet Attack 2, Bomb Raiser - Destroy Missile GA
Time Bomb 3, TIme Bomb 3, Time Bomb 3 - B Count Bomb GA
Heat Upper 1, Heat Upper 1, Jet Attack 1 - Ox Tackle GA
Snow Ball 3, Snow Ball 3, Double Stone - Yeti Blizzard GA
Shark Attack 1, Shark Attack 1, Shark Attack 1 - Brachio Wave GA
Powder Shot 2, Powder Shot 2, Typhoon Dance - Condor Geograph GA
Dummy Spider 3, Dummy Spider 3, Dummy Spider 3 - Ophiuchus Queen GA
Double Stone, Stun Knuckle, Elec Slash - Gemini Spark GA
Wide Wave 1, Wide Wave 1, Bubble Hook 1 - Cancer Bubble GA
Heavy Down 3, Heavy Down 3, Heavy Down 3 - Auriga General GA
Anger Fire 2, Wide Wave 2, Heavy Down 2 - Libra Balance GA
Plasma Gun, Plasma Gun, Drill Arm 1 - Crown Thunder GA
Drill Arm 1, Drill Arm 1, Drill Arm 1 - Axis Jet GA
Snow Storm, Snow Storm, Hammer Weapon 3 - B Ice Hammer GA
Rolling Nuts 2, Rolling Nuts 2, Wood Slash - Strong Swing GA
Kusamura Stage, Mu Technology 3, Mu Technology 3 - Gorgon Eye GA
Mummy Hand 3, Mummy Hand 3, Mummy Hand 3 - Gemini Thunder GA
Death Scythe 2, Death Scythe 2, Death Scythe 2 - Rogue Break GA
Snow Ball 3, Snow Ball 3, Wide Wave 3 - Nadare Daiko GA
Jet Attack 3, Jet Attack 3, Jungle Storm - F Impact GA
Pirahna Kiss 2, Pirahna Kiss 2, Pirahna Kiss 2 - Gekiryuu Wave GA
Kesran Posran 3, Kesran Popran 3, Tornado Dance - Light Of Saint GA
Daba Flame 3, Daba Flame 3, Daba Flame 3 - Pain Hell Flame GA
Cannon, Cannon, Cannon - Impact Cannon
Mini Grenade, Mini Grenade, Mini Grenade - Big Grenade
Sword, Wide Sword, Long Sword - Giant Axe
Mad Vulcan 1, Attack+10, White Meteor - Silver Meteor
Sword, Sword, Jet Attack 1 - Hurricane Dance
Nice, I'll have to look this up when I get ever card to make a powerful folder.
The reality is, most aren't useful since you HAVE to have those cards with you in order to use them. While they are powerful, sometimes it's not really worth it. The non-mega/giga class GA's are also available as illegal cards as well, so rather than keeping three Mini-grenades to use one Big Grenade, you could just stick it in your folder to use whenever. Sometimes they're useful, like Sirius GA since those cards are actually cards you could probably use, while others just aren't worth it because they require weaker cards than what you're capable of using, like how most GA's are just one series of cards with all three versions, like the Flash Spear 1, 2, and 3 turning to Spade Magnes GA. The only ones I'd use if I were you are the ones that deal more damage than all three cards needed combined, and the start is already pretty powerful (like Sirius GA), or if the range is greater than all of them used in one place while being almost as powerful, like Gen. Auriga and Apollo Flame GA. At the start, some are pretty useful, but at the same time, most require you to have to be near the end of the game, in which stronger cards can be used.
Thanks to AnaBanana for the sig :D
I find that the GraveJoker GA is pretty usefull since i have :
Bushido1 x5
Bushido2 x5
Bushido3 x5
In my deck (still trying to get its X version from illegal data)
and because im Gemini if i cant perform the GA when paired with another one its atk goes up by 50 and adds paralyze which is good against bosses:D