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  1. Maybe that would be the reason why you don't like his current look.

    I heard super hard is extremly tough.
    I am just happy to play Normal in Radiant games.

    Oh, that is too bad.
    I had hope those would be some kind of super exclusive unlockables or something.

    Or in a nutshell the opposing parent.
    Like for Morgan (Custom User's daughter) she will get the hair colour of her mother.
    Her mother in my playrun is Lissa, so she is blonde.
    She looks pretty cool as a blondine.

    Same here, I hardly notice it all.

    Oh, I see.
    Dark magic has some nice status/health effects, but it is not accurate.
    When things are really heating up, I need weapons that can deliver their payload.

    Mages are entry level magicians, so I don't expect much from them in the early stages.
    Plus it is very rewarding that healers can ultimately become the best magic users.

    Sol is a good skill too.
  2. Part 2:

    Yeah, but I see more as a design style.
    Feet are not hard, just add lying triangles to the legs and presto people have feet.
    If I am not mistaken in FE Radiant games units have feet too.

    Haha, that is true.
    There is a skill where Non-Dark mages can use Dark magic (Aversa has it).
    I am not a big fan of Dark magic anyways, their hit rate is so much lower then elemental magic.

    That depends what their first class is.
    My clerics all have high resistance and Lissa turned to be my strongest magic user as a sage.
    Lissa will probably make a really good Dark Flier or Falcon Knight too.

    +1 Movement, Galeforce or Vandage would be good ones for a taquel.
    Oh right, Pegasus knights are female only.
    It would be an awesome combination, Galeforce & Beastbane.
  3. It could be the latter one.
    I think it is a great mix.

    Or maybe you need to unlock it first?
    I have read somewhere that you can unlock Lunatic+ difficulty mode in the Western versions of the game.

    Hawkeye sounds like a skill belonging to a sniper or an assassin.
    As for Luna+, maybe that is one of the exclusive skills you can get for kids with certain parents.
    It doesn't make sense to make new skills that players can't get to.

    I re-checked, Nah has the hair colour of her father, Donnel.
    So far all the kids looks pretty good.
    Too bad Lucina is not redhaired (Sully is her mother).
  4. I have terrible memory, so you're fine ;o
  5. Haha yeah, but Batman is cool and so is silver hair.

    It depends on the series, but you are right.
    I didn't know about the missing modes in the Radiant series.
    Although in Mario Kart we actually get harder enemies then in the Japanese versions.

    We don't get them at all?
    Hmm, that is even cheapier.

    Me too, I like both Radiant FE games.
    It is also because Intelligent Systems is not that good in 3D graphics, hence why there is no N64 Fire Emblem game either.

    I guess they could re-shape these classes without the ability of light magic.

    I see, that is probably a good trait for him.

    Because he makes an excellent dark knight and he needs to be less resistant as a balance to other magic users.
    At least that is one hypothesis.

    No problem!: )

    Yeah, now I do (if I don't forget).
    But I can not use Armthirst in upgrading the weapon, for manaketes it will be the same one.
    Basically the only advantage is that I don't have to buy dragonstones as much.

    Also good to know.
  6. Yeah, but I like how you can actually change the colour.
    If it looks good or neutral on him or her that is.

    I think Hard is also the original difficulty in previous FE games.
    Probably why I trained so heavily expecting a fierce fight.

    And that is so cheap (meh).

    I think the developer prefer handhelds over home consoles.
    But yeah that would be nice.
    They removed light magic, maybe because of the absence of the magic triangle?
    Therefore dark magic no longer needs a counter magic?

    Haha, that is such a funny sentence if you remove the context (sorry about that).
    Oh cool, hopefully you will get many kids with Renewal.

    Wow, that is indeed a lot.
    Maybe this one is not as needed as I thought it would be.

    Nah, it is fine
    You are already doing a terrific job!:D

    Nuts, there goes my Aplitude kid.
    A dragon with Armthirst could be handy, I hope.

    Good to know you can change the order through the Edit Skills menu and that females get the children.
  7. Thanks for the explanation for the hair colours back at SF 1.: )

    Okay, more for harder difficulties.
    Wow, that is almost nothing.

    That is weird.
    I guess even fliers have their mobility limitations.

    Yeah, I second that.
    But as long you don't have Renewal Relief should do.

    Me neither, but it is handy to have.
    Mages needs all the help they can get against physical counterattacks.

    I expect it would, but I think I have screwed that up by promoting Donnel too soon.
    Instead Nah (which has brown hair in my game) now has Armthirst instead of Aplitude.
    Unless I later get another kid from Donnel that has Aplitude.

    Probably I have messed up with every kid so far, each has the wrong skill or later will get it on his/her own.
    Oh well, I am sure I can make something work out of it in battle.
    I am good in improvising.
  8. Same here. ~

    What's slander? ^-^ I am not lying. Dx
  9. XDDX I just noticed you messaged me three times. I saw the last ine, and I was gonna reply after I posted . . . what's up?

    I'm emo because you hate me, and you can't be tamed.
  10. That makes sense.
    I will keep that internal level system in mind.

    True, your units all have high mobility.
    It is not really a big loss.
    That is odd, I guess a mountain is too high even for them.

    Usually I have vanquished my enemies at that point and I need to lick my wounds.
    Relief is just what the doctor has ordered.
    I do choose my opponents wisely, so I don't take on opponents I probably won't defeat in 1 turn.

    Yep, it might be the edge your magicians might need, even if it is a little one.

    For Donnel it is because of Aplitude he is so powerful now.
    Yeah, they already had another life before the reclass.
    Unlike them in the beginning in their new class they don't start with nothing.
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Unknown Vesperia (Part 6)

by Hyorinmaru on 01-26-13 at 04:01 PM
After my training outside of Nordipolica, the arena city, I continued to the next dungeon. It wasn't too hard, except for these parasite things that spammed webs at me. The boss there wasn't too bad either. That bunch of bats fell victim to Holy Rain. I didn't even look twice at the Giganto monster in there. I'm sure it could kill me in one hit. After that, I did more thraining near the next town, did the story there, then headed into the desert. The desert was as dangerous as the characters said.

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Unknown Vesperia (Part 5)

by Hyorinmaru on 01-17-13 at 01:55 PM
I made a bit more progress now, so here's what happened. I continued up Ghasforost, the tower of gears. They had alot of flying enemies in this place, which are annoying to deal with, unless I tried using Judith, Miss Dragoon, in the party. I chose not to do that though. The boss there was relatively easy, once his minions got wiped out. Didn't even have to destroy their spawning platforms, except one, which only happened because it was in the way while we beat the crap outta the boss. Then more

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Unknown Vesperia (Part 4)

by Hyorinmaru on 01-10-13 at 11:56 AM
After the events in Heliord, i continued training a bit, before going to Dahngrest. Battles have been really easy. The story then led me to Keiv Moc. That place is annoying. Maybe favorite party (Raven, Karol, Estelle, Rita) did terrible there. The bugs and birds moved too fast for Karol to stop them from interrupting the casters. It didn't help that Raven insisted on running and casting, instead of helping me attack. (I'm still Karol) I eventually made it to the boss, who got owned by constant

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Unknown Vesperia (Part 3)

by Hyorinmaru on 01-08-13 at 10:41 AM
Continuing on from Ragou's mansion, I jumped onto his escape ship and fought the idiot, Zagi. He was a piece of cake, really. Didn't get to through him off the boat sadly. Did more story stuff, then I got to Caer Bocram. Learned those Fatal Strikes, even though nothing survives long enough for that. Fought the next boss, Gusios, or something. Didn't knock him down like I was supposed to. Got capture and dragged to Helior, and that's where I left off. I guess the game is taking its' time to become

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Unknown Vesperia (Part 2)

by Hyorinmaru on 01-06-13 at 04:53 PM
Continuing on from Shaikos Ruins, I went inside and had little trouble with the battles. No one died against the boss. Goliath, I think it was? I went on through the story and got to Ehmead Hill. The famous Gatsutto, dog, thing was a big hassle, especially since I'm slow, little Karol. I beat him, but Yuri died, missing out on experience, so I tried again. It went better the second time, because it kept charging into the billybally plant things, granting Estelle and Rita enough time to spam spells.

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Issue time: 02-03-13 03:36 AM
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The best creative writer of 2012
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Issue time: 11-14-12 01:05 AM
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