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High Voltage Software confirms LAN multiplayer for The Conduit - 08-17-08

For all Nintendo Wii owners out there, we know of a game called "The Conduit". Being developed by High Voltage Software. The Conduit uses a graphics engine that makes a Nintendo Wii game look as beautiful as an Xbox 360 game. Alongside, a ton of details have been confirmed for The...
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  #20  
By nejiattackhere on 08-17-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

Lan is only useful for tournaments with more than one wii, probably not for home use. Imma get it
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  #21  
By jeremysmai on 08-17-08
Thumbs up Re: High Voltage Software confirms LAN multiplayer for The Conduit

This just sounds amazing, a definite buy on my list!
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  #22  
By solidpat221 on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

Quote:
Originally Posted by Cosmick View Post
I wonder, all this hype about this EPIC game, then, what if it SUCKS when it comes out?
lol too bad it wont, look people are psyched about this, its like reliving when re4 came out, im sure that high voltage knows that theyre going to really do somethin huge and they arent gonna screw it up
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  #23  
By MarioMan94 on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

hopefully it takes the good aspects of MP3. but adds a more hardcore gaming experience.
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  #24  
By Dman10 on 08-18-08
Cool Re: High Voltage Software confirms LAN multiplayer for The Conduit

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Originally Posted by Coolza View Post
No friendcodes has NOT been confirmed.
LIAR LOOK! "Alongside, a ton of details have been confirmed for The Conduit. Details such as 16 players online, no friend codes, use of Wii Speak, split screen multiplayer, and split screen online multiplayer as well." That was in this article. so waht are they gonna use?
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  #25  
By solidpat221 on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

Quote:
Originally Posted by Dman10 View Post
LIAR LOOK! "Alongside, a ton of details have been confirmed for The Conduit. Details such as 16 players online, no friend codes, use of Wii Speak, split screen multiplayer, and split screen online multiplayer as well." That was in this article. so waht are they gonna use?
probably the room system, where u can make a room with ur own match type and rules, or go to someone elses room and play with them
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  #26  
By Coolza on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

Quote:
Originally Posted by Dman10 View Post
LIAR LOOK! "Alongside, a ton of details have been confirmed for The Conduit. Details such as 16 players online, no friend codes, use of Wii Speak, split screen multiplayer, and split screen online multiplayer as well." That was in this article. so waht are they gonna use?
*facepalm*
IT'S NOT TRUE
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  #27  
By GRIF16 on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

i agree with most......but i hope this game doesnt turn into the halo series of games.......know what a mean.....its an fps.....scifi.........set in a distance future....sounds like halo to me......i will be looking forward to this game........Please oh please dont make this as gay as halo.........dont get ur hope up too much.....im just looking for a good fps to the wii that has online and good controls with VC:cool::D:cool:
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  #28  
By Midnite16 on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

Quote:
Originally Posted by GRIF16 View Post
i agree with most......but i hope this game doesnt turn into the halo series of games.......know what a mean.....its an fps.....scifi.........set in a distance future....sounds like halo to me......i will be looking forward to this game........Please oh please dont make this as gay as halo.........dont get ur hope up too much.....im just looking for a good fps to the wii that has online and good controls with VC:cool::D:cool:
yea i kno exactly what you mean but there is still thing left that could possibbly ruin part of the game ... laggy wifi we all watched sadly after quickly beating subspace emissarry selecting our fav character and deciding to test out our skills on wifi and then the lag hits you ultimately destroying half of what you were looking forward to but the great thing is the developerrs at HV are way smarter and have hopefully found a way to process the control input faster and even if it is at least the multiplayer/lan will still be there
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  #29  
By solidpat221 on 08-18-08
Re: High Voltage Software confirms LAN multiplayer for The Conduit

Quote:
Originally Posted by Midnite16 View Post
yea i kno exactly what you mean but there is still thing left that could possibbly ruin part of the game ... laggy wifi we all watched sadly after quickly beating subspace emissarry selecting our fav character and deciding to test out our skills on wifi and then the lag hits you ultimately destroying half of what you were looking forward to but the great thing is the developerrs at HV are way smarter and have hopefully found a way to process the control input faster and even if it is at least the multiplayer/lan will still be there
in brawl it sucked laggin cause it slowed the gameplay down, the should do what they do for big system games like mgo, it always plays the same, but if somenes lagging it just takes a sec for a shot to hit them but everything will always play the same
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conduit, confirms, high, lan, multiplayer, software, voltage

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