It seems that behind all the shovelware the
Wii has witnessed over it's lifetime, one developer has been sitting in the corner taking notes. The new highly anticipated shooter, The Conduit, which I'm sure has every core
Wii owner excited, was originally going to be nothing more than another casual
Wii shooter. But according to High Voltage Software, the
Wii's onslaught of crappy first person shooters has inspired them to make The Conduit into something we have not yet seen on the
Wii.
"The whole idea for the game was for the casual market. But as we went on, we realized that there weren’t any first-person shooters on the market with good graphics on the Wii." "I think a lot of developers that make FPSs on the Wii say, ‘let’s do this so the player can use the Wii shooter’ And it doesn’t work. You lose half your control." "'Dumb' things like Friend Codes is still all up in the air, and on WiiSpeak, I don’t know if we’re going to use it or not. It’s one of those things where it’s so new and we’re at the point in the project where we need to know what we have to play with." "I think we have already established that we probably won’t be doing the 1:1 ratio. It was at E3 when they announced that, and it was at that point where we were already too far into the project to retrofit it." "Controls as they are though are 100% fully customizable, some people would say its’ getting to the point where it’s almost looking like a next-gen game."
As we can recap here, The Conduit is still in the "maybe, maybe not" stage with WiiSpeak, but will not be utilizing WiiMotionPlus. The Conduit is set to release in the first quarter of 2009.
Source:
Aussie-Nintendo.com - Australia's Best Nintendo Coverage - Article