Return to the great underwater utopia known as Rapture where Splicers roam freely around the aquatic corridors. After a brief period of peace has gone by without any rule by the city's top boss Andrew Ryan, chaos begins to once again stir up once again.
The hunt for the elusive Adam and the Little Sisters drags on. What will you find in this underwater dystopia?
Console: Xbox 360, PS3, PC
Release Date: February 9, 2010
Publisher: 2K Games
Developer: 2K Marin
ESRB: M for Mature
Set 10 years after the events of the first Bioshock, the city of Rapture still lies in the decrepit state in which it was last seen. Splicers and Little Sisters prance around flaunting their weapons and unnatural habits. You awaken from an unknown slumber and see yourself for the first time in years...a Big Daddy. Not knowing much about what has become of Rapture while you were in dreamworld, you answer a faint signal from a very familiar character. With nothing else to do, you clonk your boots across the watery floors towards an unclear fate. Shortly after waking, you find a little girl. This is your first Little Sister you have laid eyes on in ages. Right when it seems things are going well for you, a new being makes itself known and snatches the little one away. You quickly you chase after it, the only sound in your ears being the little girl's screams and the splashes of the puddles you leave in your wake. You catch up to them and see the girl on the floor as if nothing happened. You attempt to approach her but stop as a loud screeching sound rattles your head and causes the glass and other structures to creak. The new enemy makes its debut. Big Daddy, meet the Big Sister.
The story is easily noticeable to have been the winner of the developer's attention. Taking tidbits of information and nuggets of the story from the first game, Bioshock 2 flows well with the storyline and expands on everything the player knew about Rapture as well as things they did not.
The biggest and most obvious gameplay feature differing from the first game is, of course, controlling the Big Daddy. Gamers now have all the powerhouse moves of the Big Daddy at their disposal. This particular Daddy is special. It can use the power of the plasmids found all over Rapture. With the new dual-wielding feature, couple this with its signature drill and you have one tough Papa.
The drill can also be replaced with other weapons you may come across while you play through the story such as the Hack Tool and Rivet Gun which can also be upgraded throughout the game for special and unique added effects. Plasmids are also back and better than ever. Shock and paralyze your foes with the Electoshock plasmid or set them aflame and watch them burn with Incerate. All the harshest elements (among other things) are at your fingertips...literally.
Now we come to the most essential part in playing a Big Daddy. The Little Sisters. Much like the first game, you must find and defeat any other Big Daddies wandering around to take their Little Sister. After it has been defeated, you can either harvest or adopt her. Be warned. The other Big Daddies are not your friends and will surely not hand over their young ones without a fight.
Apart from the Big Daddies are the Big Sisters. These beings are also decked out in scuba suits and helmets but also have the powers of agility and telekinesis. Encountering a Big Sister is about the equivalent of fighting 3 Big Daddies at once. One must prepare for this fight ahead of time, especially if you are planning on getting every Little Sister to safety. Attempt to do just that, and encounters with Big Sisters are guaranteed.
Adopting the Little Sister is a newly added game component in which she leads you to Adam-infested bodies to gather from. Whilst she is doing her job and draining the Adam from her host, you must protect her from the enemy splicers who are attracted to this process. If successful in your gathering (not dying or letting the Little Sister get hurt) you are rewarded with an even bigger quantity of Adam that can be used to upgrade or purchase plasmids.
Bioshock 2 is the first game in its series to offer a complete multiplayer system. Multiplayer offers players many characters, guns, and plasmids to duke it out with people all over the world. The way it works is simple. You start off as a level one citizen of Rapture and play in different kinds of matches to rank up. The better you do, the higher the rate of your progress. By leveling up, you unlock a variety of different plasmids and guns for you to use freely. Players can freeze enemies and shatter them with a blunt object or even hack a vending machine to drop a mine that explodes in a small vicinity. With 7 different game modes including Civil War and Capture the Sister, the multiplayer proves to be a well-thought-out and clever touch to the Bioshock series.
The music and soundtrack match very well with the mood that surrounds you in Rapture. Since the city itself is submerged in the decade of the 1950's, all the music matches its time. The voices for each character are just about perfectly matched and the sound effects are in perfect tune. While some parts might be a bit stuffy such as impaling a drill into the body of a living person, you will no doubt be entertained by the beautiful sizzling of your flaming hand while jamming to the golden oldies.
The textures and tones of the colors and the in-depth styling of Rapture is unique and eye-pleasing. The color tone fits in with a more mellow and dull era and the characters themselves look delightfully evil... in a high resolution manner of speaking. Probably one of the most graphically detailed games this year, Bioshock 2 takes just about full advantage of the next-gen consoles. The creators of the game even used this as a springboard to bring in the beauty of the very thing that surrounds you. The endless blue.
Bioshock 2 follows in the footsteps of its predecessor by expanding an even more twisted and captivating story, lush and polished graphics, toe-tapping soundtrack, and provides an addicting new mulitplayer mode. Even if you've never touched the first one, you can still enjoy this title to the fullest. Yes, it's that good.
Bioshock 2 gets a solid A for its looks, story, and ability to exist as a sequel that DIDN'T ruin the series.