I've noticed that I battle ALOT better when I use teams that have theme instead of teams that are just full of random OU pokes that pwn. Anyways... I've made a team for each of the different weathers so I thought I would try something different and make a trick room team this time around. So here's the team:
Overview
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HelmetHead
Uxie @ Leftovers
Sassy : Levitate
252 HP / 252 Def / 4 Sp.Def
Yawn
Trick Room
U-turn
Psychic
Uxie is a great lead for a Trick Room team. Yawn first turn and then on the presumed switch use Trick Room. Then I can U-turn out to a counter or use STAB Psychic. Uxie also handles mixape nicely.

ZippedUp
Banette @ Focus Sash
Brave : Insomnia
252 Atk
Trick Room
Destiny Bond
Shadow Claw
Will-O-Wisp
Great suicide Trick roomer. Comes in when something faints and I need to get Trick Room set up again. First move is always Trick Room. Sash keeps me alive and then I have a choice between Shadow Claw or using Destiny Bond. WoW is kinda just filler but can cripple physical sweepers if need be. Also protects the rest of my pokes from going to sleep because I can switch Banette in on a predicted sleep move and block it with Insomnia.

The2nd
Porygon2 @ Leftovers
Quiet : Trace
228 HP / 136 Sp.Def / 144 Sp.Atk
Trick Room
Thunderbolt
Ice Beam
Recover
Trace is <3. Covers a bunch of irritating things, provides a Ghost immunity for my generally ghost weak Trick Room set ups and sticks around with Recover to be annoying and persistent. Plenty of Trace switchins (Heatran / Flash Fire, Vaporeon / Water Absorb Gyarados / Intimidate to name a few). Also provides my team with added Trick Room support.

TopThis
Hitmontop @ Leftovers
Relaxed : Intimidate
252 HP / 196 Def / 62 Sp.Def
Close Combat
Stone Edge
Toxic
Rapid Spin
Spinning Toxitop ftw. With Intimidate, Spin, and Toxic this one here proves to be an exceedingly useful teammate. Meanwhile, even with low attack he can dent a fair share of stuff with one of those options.

KissMePl0x
Togekiss @ Leftovers
Quiet : Serene Grace
252 HP / 252 Sp.Def / 6 SpA
Nasty Plot
Air Slash
Flamethrower
Roost
This is your basic Flinch HaxKiss but with Nasty Plot > T-wave. T-wave just isn't needed with all the Trick Room support and Nasty Plot provides me with a nice Sp.Atk boost which can help me sweep. Flamethrower is to cover steel pokes that wall the rest of my team.

EwwGross
Metagross @ Life Orb
Brave : Clear Body
252 HP / 252 Atk / 6 Sp.Def
- Meteor Mash
- Earthquake
- ThunderPunch
- Explosion
Standard Agiligross without Agility. Again as with T-wave, Agility isn't needed because of the Trick Room Support. That's it for this poke.
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