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Experimental - Nothing is perfect. -
10-31-08
TEAM OVERVIEW
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 - Wukong l Infernape
- Ability: Blaze
- Item: Focus Sash
- Nature: Naive (+Spe, -Sp.Def)
- EVs: 24 Atk | 252 Spe | 232 Sp.Atk
- Move Set Breakdown:
- Close Combat: Close Combat the move that annihilates Blissey and Snorlax, as severely denting anything not resistant to it.
- Flamethrower: Flamethrower over Fire Blast for accuracy cause I hate losing him due to Fire Blast missing. It provides STAB as well as create a type combo.
- Stealth Rock: After much testing, I came to the conclusion that I lacked a Stealth Rock Pokemon, Weavile was not really helping so I decided to convert my Infernape to an anti lead version.
- Fake Out: Completely ruins Focus Sash leads.
- Description: My leading Pokemon, credits to Taylor for revealing it some time ago, seeing as Weavile has not really helped my team, I decided to move him to substitutes, Infernape beats the likes of Bronzong or scares it away, which enables me to set up Stealth Rock, the EVs are so I can out speed most threats and hit them hard, sometimes KO them, but I am debating changing them and adding more EVs to attack.
- Team Work: Rather simple, this guy helps my team by setting up Stealth Rock so others can sweep more easily, I usually switch out once he has filled my purpose so I can save him for steel type Pokemon, quite risky, but it has worked.
- Meteor l Salamence
- Ability: Intimidate
- Item: Life Orb
- Nature: Naive (+Spe, -Sp.Def)
- EVs: 80 Atk l 252 Sp.Atk l 176 Spe
- Move Set Breakdown:
- Draco Meteor: This in combination with Outrage, Earthquake and Flamethrower destroys walls like no tomorrow.
- Outrage: A deadly move on Salamence. F - smashes anything that doesn't resist it, as unfortunate as locking myself in it is, it always causes severe damage with Life Orb.
- Earthquake: Damages all the steel Pokemon who wall this set, except for Bronzong and Skarmory. Provides a good deal of coverage as it hits ground, fire and rock types.
- Flamethrower: This is to take out Steel Pokemon like Skarmory and Metagross, Flamethrower over Fire Blast for accuracy.
- Description: Credits to RaikouLover for the set, I personally think this is the best Salamence you can get as it destroys walls with ease, nothing really to say, the addition of Outrage ha basically made Salamence one menacing behemoth, great addition to my team.
- Team Work: My wall destroyer, overall sweeper for this team, it is important that Infernape gets Stealth Rock down so Salamence can sweep more easily.
 - Oversoul l Heatran
- Ability: Flash Fire
- Item: Choice Scarf
- Nature: Naive (+Spe, -Sp.Def)
- EVs: 4 Atk l 252 Sp.Atk l 252 Spe
- Move Set Breakdown:
- Flamethrower: STAB Fire Blast completely destroys Steels and most importantly, Skymin, as well as Grass Pokemon if my opponent is silly enough to leave them in.
- Hidden Power <Ice>: What is this, HP Grass Heatran, this is here so I can finish off those Swamperts that have been giving me trouble.
- Earth Power: Special Earthquake, everyone knows why this is ere, so I can compete against other Heatrans that use Choice Specs or against Fire types like Infernape.
- Explosion: Last resort move, when my team is weakened and I need to take something out, Explosion does that for me.
- Description: Ever since the day I saw Heatran, i have always wanted to use him on one of my teams, in terms of power, Heatran fits nicely onto my team as I am able to take out Skymin along with other threats, most of the time he takes out one Pokemon, maybe two if he is lucky, all in all, I like him and is a good addition to my team.
- Team Work: I don't have a good Scizor counter, seeing as Scizor packs Superpower now, switching in is risky, nonetheless this still a great Pokemon to have on my team as I lacked speed, has good resistances and just overall helps my team out.
 - Solaris l Zapdos
- Ability: Pressure
- Item: Life Orb
- Nature: Timid (+Spe, -Atk)
- EVs: 4 HP | 252 Sp.Atk |252 Spe
- Move Set Breakdown:
- Heat Wave: Nice addition to my pokemon, as now not even steel type Pokemon are safe from his carnage
- Thunderbolt/Discharge: Zapdos is nothing without this moves, STAB Life Orb Thunderbol/Discharge is nothing to laugh at.
- Hidden Power <Grass>: Hello Swampert, good bye Swampert, as I lack a good Swampert killer, this proves rather useful.
- Roost: With Zapdos excellent coverage, along with his good defenses, Roost makes him very hard to kill off.
- Description: Ah the face of my opponent when Zapdos has killed his Steel Pokemon, Swampert and friends, nothing can match it, Zapdos got a nice little improvement with the advent of Platinum, now having the power to kill steel pokemon
- Team Work: Swampert killer, Steel killer and overall sweeper, keeps them in check.
- BlueWind | Suicune
- Ability: Pressure
- Item: Leftovers
- Nature: Modest (+Sp.Atk, -Atk)
- EVs: 252 HP | 104 Sp.Atk | 152 Speed
- Move Set Breakdown:
- Roar: Now I have a nice little move for stat up users, most importantly Kingdra, as they can prove quite troublesome.
- Calm Mind: Mandatory on any Suicune set, boosts his Atk and Sp.Atk, after one Calm Mind I am able to potentially KO Celebi, after two, he is defiantly going down unless he is heavy on Sp.Def.
- Surf/Ice Beam: STAB boosted Surf, I think you know why this is here
- Substitute: The most important move on this set, the good thing here is that Suicune creates 101 Subs, giving me some defense against some attackers while I set up to sweep, leftovers works well with this.
- Description: Awesome set, I had to try it out, It shocks many players, it wrecks havoc, it causes so much damage, it may not be as destructive as it was in Advance, it is still ****ing good, I normally use Calm Mind first, so I can have to power to get Zapdos, Celebi, this is my bulky water, and takes out the dragon Pokemon.
- Team Work: I lacked good defense, so to remedy this, I chose him over other because I just don't like the other walls, Suicune is quite the beast when played correctly, covering my teams back and sweeping, he takes the hits.
- MagiTek | Porygon2
- Ability: Trace
- Item: Leftovers
- Nature: Bold (+Def, -Atk)
- EVs: 252HP | 120 Def | 40 Sp.Atk | 96 Sp.Def
- Move Set Breakdown:
- Ice Beam: Covers that damn Salamence that has been giving me trouble, as well as grass Pokemon.
- Thunderwave: I really don't like Discharge, I want to paralyze my opponent's Pokemon 100% of the time, Thunder Wave is less risky.
- Thunderbolt/Charge Beam: What would Porygon2 do without thunderbolt, due to his spread, he can take a hit from Gyarados, paralyze him or KO him with Thunderbolt, I usually use Thunderwave first effectivly making him useless or him they happen to switch out into something hopefully not Electivire.
- Recover: This ensures that Porygon2 can stay in as long as possible.
- Description: I like this set, is able to take hits from Gyarados and KO him with Thunderbolt, he sure is an interesting Pokemon, and I am shocked I didn't try him out sooner.
- Team Work: Defense Pokemon, this guy sorts out my obvious Gyarados weakness and Salamence weakness to a certain extent, he helps my team by paralyzing quite a few Pokemon effectively making them utterly useless, he also 2HKOs Skarmory I think which is also helpful I guess.
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Success rate when played right: 75 - 93%
Mario Kart Wii: 3738 3375 7198
Super Smash Bros Brawl FC: 5069 5992 9366
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Jetup
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Re: Experimental - Nothing is perfect. -
10-31-08
You can replace lucario for an tank like Blissey..
But thats just my thought..
but everything else is good..
Oh an the thread was set up nice..
Good job!
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Jetup
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Re: Experimental - Nothing is perfect. -
10-31-08
Oh an get an Porygon Z istead of porygon 2
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Re: Experimental - Nothing is perfect. -
10-31-08
Why? Defensively, Porygon2 is superior to Z on my, the only reason why I would use Z is for attacking, which I have enough of in my team.
Thanks for posting.
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Ex #1 Trainer On FC
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Re: Experimental - Nothing is perfect. -
10-31-08
make cband salamence with jolly nature
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Re: Experimental - Nothing is perfect. -
11-01-08
Any particular reason?
Note - if you guys are gonna suggest something, give reasoning and know what you are talking about.
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D3FAULT[ 2009]DvDrip-aXXo
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Re: Experimental - Nothing is perfect. -
11-01-08
I like this team simply for the OutrageMeteorMence. I have been wanting one for ages, but have not had time to train him. :P
Other than that, your team has a small fighting weakness; 3 of your Pokes are weak to fighting type. Also a small Ground weakness, with 3 of your Pokes being weak to that as well. However, your Mence can switch into those attacks with ease, so it should be okay. Overall, seems pretty solid. I like the more offensive stance, too.
Also, you deserve karma for an awesome RMT post.
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SuperStar
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Re: Experimental - Nothing is perfect. -
11-01-08
Quote:
Originally Posted by D3FAULT
I like this team simply for the OutrageMeteorMence. I have been wanting one for ages, but have not had time to train him. :P
Other than that, your team has a small fighting weakness; 3 of your Pokes are weak to fighting type. Also a small Ground weakness, with 3 of your Pokes being weak to that as well. However, your Mence can switch into those attacks with ease, so it should be okay. Overall, seems pretty solid. I like the more offensive stance, too.
Also, you deserve karma for an awesome RMT post.
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solid r u kidding me...
that mence doesnt even have hp ev's to take a good hit...i mean if this team was made to make a quick battle fair enuff the battle mite be quick but u probably wont win
i mite be wrong but that is what i see
also status kinda stops ur team dead..
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Re: Experimental - Nothing is perfect. -
11-01-08
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that mence doesnt even have hp ev's.....
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I know that, this is not a bulkymence, this is a wall destroyer, I had to split ev's between attack, speed and special attack, this resulted in me having the ability to outspeed and ko a jolly ice punch Lucario, while retaining that wall breaking power that mence does do well.
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Professionalism is Magic
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Re: Experimental - Nothing is perfect. -
11-01-08
Well other than being a little flakey on the defensive side it looks fine to me
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