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Thread: Sandbox

  1. #1
    Kovu's Avatar
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    Sandbox

    Alright for starters i wanted to try a new ss team and I wanted to get away from the common weakness. So some of the pokemon in the team may seem out of place but they all work together really well. (thus far anyways) sorry in advance no pics.

    1: StarRaptor (lead/scout)
    Item: none atm
    Intimidate
    adamant 24 hp, 176 attack, 56 def, 252 speed
    1: Close combat
    2: Brave bird
    3: u- turn
    4: quick attack
    Simple set. use to scout and annoy foes by lowering their attack. Has good coverage. All around nice leading pokemon.

    2:Tyrant (t-tar)
    Item: sitrius berry
    Sand stream
    quircky, 152 hp, 252 attack, 100 def
    1: stone edge
    2: crunch
    3: super power
    4: dragon dance

    I got lazy and finally just took this nature after breeding for so long. It doesnt give me any huge boost but I got no negs either. Simple enough sets up SS. Dragon dance ups the speed and power. Berry lets me recover if I need to switch in or when Im taking a hit from using DD. I refuse to run a t-tar with stealth rock. I know many players do now and I think thats a waste of a brute attack. So I instead will take the speed and power gain to become the Tyrant that he is.

    3: Anima (Houndoom)
    Item: Kings rock (dont yell till I explain)
    Flash fire
    Timid 176 sp attack, 176 sp def, 156 speed
    1: Nasty plot
    2: dark pulse
    3: flame thrower
    4: solar beam

    Fasty special attacker. Gains a large boost with the flash fire due to the Accelgor bait. This allows me to either begin my assault or set up nasty plot. Houndoom takes 2 to 3 sp attacks to drop and one well placed physical hit can do enough. Dark pluse has an ok flintch rate but with kings rock it gets a large boost. I figured head for the flintch over the life orb because it would be over kill. I have no problem dropping a foe even after one nasty plot. So why keep that same kind of power and do damage to myself? So thats my argument on running kings rock over life orb. If the foe manages to survive one hit from me then hes still gotta get past the flintch check.

    4: Accelgor
    Item: Big root
    hydration
    Calm 124 hp, 116 sp attack, 152 sp def, 116 speed
    1: Giga drain
    2: me first
    3: Bug Buzz
    4: Recover
    This guy works well in almost any situation. Me first allows me to battle with annoying dragon types trying to run outrage. And pretty much almost anything I cant normally hit. Great move pool. And allows me to out speed and counter water based teams because of gigadrain and hydration. Works well with houndoom allowing houndoom to gain flash fire boost.

    5: gastrondon
    item: left overs
    Sand force (33% boost to rock, ground, and steel base moves)
    Modest 40 hp, 228 def, 68 sp attack, 172 sp def
    1: muddy water
    2: stock pile
    3: mud bomb
    4: recover

    My Sand storm wall. The hope is that houndoom kills off any grass counters that the other player may have. other than that once he gets going hes hard to drop. Sand Force ups my attacks by 33% in the sand storm and both muddy water and mud bomb lower the foes acc which helps aid in the walling. His only fear is a grass base attack. and possible poision

    6: Electrivire (subject to change)
    Motor drive
    Airballoon
    Hasty 152 attack, 40 def, 100 sp def, 216 speed
    1: Thunder punch
    2: Cross chop
    3: Fire punch
    4: earthquake

    Pretty standard set up for him. But again its subject to change. Covers any other weakness I might have missed. Servers as a back up water killer/ grass. can handle almost any battle situation. Works well with staraptor as bait to gain the motor drive boost.

    Anyways thats the team. Comment/ rate/ hate/ idc. Just looking for feed back.
    FC: 0818 8639 8310

  2. #2
    Desportar's Avatar
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    Re: Sandbox

    Ev spreads look off to me. I think your better of using smogon sets at the moment you seem to have just started Competetive Battling.

    Dont really know how it is possible to get acclegor in ss

    Dude just start this team again.
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  3. #3
    Kovu's Avatar
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    Re: Sandbox

    Actually iv been into competive battling for a while and have great sucess with this team.

    1: ev spreads: I dont beleive in running max speed and max attack only. I give myself enough speed to either match or out beat the metagame and enough power to drop what comes up.

    2: The team supports eachother very well. Acclgor counters all water/ground/ and rock pokemon that are invited in due to the ss being set up. Acclgor also as mentioned baits out fire type pokemon or fire based moves. (also houndoom does counter all acclgor weakness btw) This allows houndoom a free switch in with boosted fire base attack. (normally a foe will switch on this note. due to ss not lowering a fire base move) Ill take this free chance to nasty plot. And now were ready to go.

    Skyraptor works the same way with Electrivire as I stated before. instead of getting boosted attack this time its speed.

    3: SS is more set up in this factor to add damage to all pokemon on the field and if need be stall out with Gastrodon who is immune to the ss.

    Anyways thanks for your input.
    FC: 0818 8639 8310

  4. #4
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    Re: Sandbox

    hahaha dude just no I can see a Jolly Excadrill taking advantage of the sandstorm and actually just raping your team. Your team lacks synergy and doesnt deserve to be called a sandstorm team. I dont want to troll but this team is not good.
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  5. #5
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    Re: Sandbox

    Stop yo trollin.

    I actually like this team, except you do need a Tyranitar with an adamant nature. Whether you think it will help or not, we're talking almost 50 points of extra attack, which always comes in handy. Plus, with your dragon dance, you need it. I can help breed one if you want. The only other thing I can think of is that some people get pissed when you use moves like accuracy reducers or hax items. (which are luck-based items.) I don't know if thay would have an issue with the king's rock, and they technically can't get mad because your Gastrodon's other moves do damage as well, but if you're playing someone who isn't a great sport, they're liable to get pissed off easily.

    Also, you said this is a soul silver team? Accelgore is only in 5th gen games...

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  6. #6
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    Re: Sandbox

    Nice team! But there are some flaws....

    I used a Staraptor myself, and I like this EmoBird in this gen. For the Staraptor, use this set:
    Staraptor @Choice Scarf
    Jolly
    Reckless(obtained through Dream World)
    EVs: 6 HP/ 252 Atk/ 252 Speed
    -Brave Bird
    -Double-Edge
    -Close Combat
    -U-turn
    This set is just powerful, OHKOing everything that doesn't This set abuses Reckless to its fullest capacity. With choice scarf, it out speeds non-scarf Latios/Latias and does a truck load with U-turn. Brave Bird/Close Combat/Double Edge give great coverage.

    For Tyranitar, if you want a good Dragon Dance set, here it comes:
    Tyranitar @Leftovers/Life Orb
    Jolly/Adamant
    Sand Stream
    EVs: 6 HP/ 252 atk/ 100 def/ 152 spec def
    -Fire Punch/Crunch
    -Earthquake
    -Stone Edge/Superpower
    -Dragon Dance
    This set allows you to take a non-boosted Sword Dance Bullet Punch from a Scizor at full hp, and you can KO it with Fire Punch. Crunch is an option too, allows you to hit Xatu and Espeon hard with it. Earthquake hits opposing Tyranitar and Excadrill. Stone Edge/Superpower is a choice your going to have to make yourself.

    The set on your houndoom looks fine, except the EVs and item. Just use a spread of 6 hp/ 252 spec atk and 252 speed and use a Focus sash or life orb.

    The set on your Accelgor is fine as well, I don't really use him that much, just use 6 hp/ 252 spec atk and 252 speed.

    Your Gastrodon is fine too, just use a set of Surf/Ice Beam/Recover/Hp Fire

    Just go with a spread of 6 Hp/ 252 atk/ 252 speed on the Electivire with an Adamant nature.
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  7. #7
    Kovu's Avatar
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    Re: Sandbox

    I actually got off here for a few days.... i love when people troll and think they know what there talking about. as i stated it was a new team and I MIXED it up on purpose...

    My orginal SS team was fine too. it ran as followed...

    Fortress - red card
    Studry
    Relaxed 252 hp, 72 attack, 144 def, 40 sp def
    toxic spikes
    rapid spin
    stealth rock
    gyro ball

    "2:Tyrant (t-tar)
    Item: sitrius berry
    Sand stream
    quircky, 152 hp, 252 attack, 100 def
    1: stone edge
    2: crunch
    3: super power
    4: dragon dance"


    3: Swampert- (Item:
    Torrent
    adamant. 116 hp, 120 attack, 156 def, 96 sp def
    earthquake
    water fall
    roar (to shuffle out set up... dd t-tar as example also gets spikes help)
    hammer arm

    Glisor (red herb) allows 1 turn attack sky attack
    Sand veil
    Adamant 80 attack, 248 def, 180 speed
    earthquake
    sword dance
    sky attack
    fire fang

    set is built to wall take hits and deal out damage. avoids thunder wave and eq attacks. scares foes off and gives me a free sd set up.


    Heatran (balloon) or specs
    fire flash
    Timid 16 hp, 244 sp attack, 248 speed
    overheat
    earthpower
    dragon pulse
    Hidden power (grass)

    counters fire types, but mostly made to deal with foes swamperts. hits hard. and throws a sp attacker in the mix.

    And the last spot was always a toss up mixing it between a few poke.


    Anyways... it bugs me when people love to assume that others dont know how to play. As stated.... many times i mixed the team up. thought outside of the box if you will and tried something new with the ss. Its sad when people see something new and reject it so fast. Anyways.... thats all i got to say about that.


    now my ev spreads alot of people dont agree with. but there built that way in order to take a few hits and keep fighting. Houndoom i like having the chance of taking 2 or 3 hits before a fall. lower its defenses and after one hit... even with focus sash. its down to 1 hp and ss finishes it off. No sense to that.

    Most people cant stand acc lower attacks or moves. I say get over it. its in the game. try your luck. the moves have a 30% chance to lower acc. its not high. and its not running mini or some of the other ones. People run jerichi with kings rock. and try a para flintch combo. but yet people dont have a problem with that? Adapt and improve in the situation you are in. Someone ran a genesect... and swore on his life (over po) that it can sweep entire teams. that it was way over powered and he kept going on. 1st off I dropped that bug so many times with many diff poke.... its just adjusting for whats out there. There are far more players out there who run teams no one ever thinks of or posts.. and i know everyone has there own ideas of whats right. But just because something is new or diff... doesnt mean its wrong. It might not be your 1st pick. but play around with it and see whats what. I ran an all dark team once and anyone on here will say your a noob your stupid who runs mono teams? well actually iv won many games using it. Its all about being aware of whats going on and staying 4 steps ahead of your foe. Anyways Ill stop iv ranted enough :p

    Thanks for the feedback and comments

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  8. #8
    AwfulRanger's Avatar
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    Re: Sandbox

    I thought this was a role-playing thread O.o

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  9. #9
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    Re: Sandbox

    Quote Originally Posted by Kovu View Post
    Actually iv been into competive battling for a while and have great sucess with this team.
    How do you have great success with a Pokemon missing an item?

  10. #10
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    Re: Sandbox

    Quote Originally Posted by Sarcasjak View Post
    How do you have great success with a Pokemon missing an item?
    It's entirely possible that you could succeed without items. Not quite as likely, but still very possible

    Kovu, the reason I mentioned hax items and accuracy reducers and stuff is because they're sometimes banned. Accuracy reducers are fine if they do damage, like yours do, but hax items are banned in standard rules on this site. Now I'm not trying to tear your team apart, as I said, I really like it. But I have been kicked out of a tourney for using a quick claw by accident. As of 4th gen, these "hax" items are banned:


    Hax (Luck) clause:
    No items that involve luck may be used.
    Items included in this clause are:

    Brightpowder
    Focus Band
    King's Rock
    Lax Incense
    Lucky Punch
    Quick Claw
    Razor Claw
    Razor Fang
    Scope lense
    Stick

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