Hitpoints/Healthpoints.
This is the amount of health you have. HP is shown in numbers and depending on the RP, in a fractional form.
Example: 10/10.
The numerator (top number) is the amount of HP you have after or before taking damage that changes. The denominator (bottom number) stays the same, and only changes when you level your HP up higher. It is what the numerator equals when not taken any damage, and with full HP.
MP
Magic Points/Mana/Technical Points(TP).
As with HP, MP is shown in numbers and depending on the RP, fractional form. This is the amount of potential magic use you have. When this reaches 0 you can no longer use magic. Depending on the RP this can never go down, or go down after using magic. If it reaches 0 then you must either wait for it to recharge or use an Ether/Elixir depending on the RP. As above with HP, the numerator is the same as the denominator when no spells are used and MP is fully charged. The numerator goes down when using magic spells. The denominator does not change unless your MP is leveled up.
Attack/Magic Atk.
Attack/Magic Atk. is shown in numbers, and depending on the RP, in fractional form.This is the amount of potential damage using attacks. When using Attack/Magic Attack, the amount of damage taken when using an attack depends on the RP, a common way to accumulate the damage is to subtract the attacker's Attack/Magic Atk. from the defender's Defense/Magic Def and then taking that number and subtracting it from the defender's HP.
Example: Atkers Atk 10, Defers Def: 2 HP: 20
10-2=8. 20-8=12. The defender takes 8 damage.
Your Attack/Magic Atk. usually only changes when it is leveled up, but depending on the RP you can make it higher using items/potions.
Defense/Magic Def.
Defense/Magic Def. is shown in numbers, and depending on the RP, in fractional form.This is the number that is subtracted by an attacker's Attack/Magic Atk. that determines how much damage is done. Above, in the Atk. section is an example of how to find how much damage is taken while being attacked/attacking. Your Defense/Magic Def. usually only changes when it is leveled up, but depending on the RP you can make it higher using items/potions.
If you would like to request to edit/remove/add something, feel free too. (Any moderators can edit this, in case I forget it's here and can't edit, or I am away)
Made by the wonderful and talented Hiroko :D.
Last edited by Tylar; 07-20-09 at 04:17 PM..
Reason: Fixed the title.