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Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Mr. Game and Watch guide


If you have already played Super Smash Bros Melee, Brawl or any of GW games you probably already know who i am talking about!

So lets start!

GW pros:
-he is faster than he was in melee
-he has a nice dodging, a good recover and some nice dmg attacks
-he is super cool
-awesome final smash

GW cons:
-he has some useless attacks
-sometimes he is difficult to use
-he has only one ranged attack

----------------------------------------------------------------------

Game and Watch moves:

[color="DimGray"]Normal moves-[/COLOR]

Standard attack:
He fires a gas spray over the enemy which does 3%. he can fires it over and over doing 1% each hit. Its nice to use in the begin of a battle.

Forward attack:
He whips the enemy with a chair doing nice 10%. Always use this when possible, +10% is really nice.

Up attack:
He hits the enemy with a flag doing 8%. Its nice to use when the enemy is falling and you dont have time to use up smash.

Down attack:
This long reaching attack inflicts nice dmg (6% or 9% if the nemy is flying). Its VERY handy for edge guarding.

Dash attack:
Headbutt. It inflicts 11% and knowck the entmy upwards. It does a nice dmg but its easilly avoidable.

Ledge attack:
Its a standard attack which inflicts 7-8% dmg.


Aerial moves-

Standand midair:
Its a four hit combo and it can deals nice 17% if started next to the opponent. Despite being difficult to use, always try to use it.

Up midair:
Its a two hit combo which deals up to 16%. I call it blow. Nice to use when the enemy is falling.

Down midair:
Key drop. This fast attack has Game & Watch diving toward his opponent with a key which can deal a good amount of damage and knocback. It can deals 20%. Try using this after GW recover to have a nice combo. Always use that.

forward midair (facing enemy):
Surprise box. It does 16% and it has ALOT of knockback, use it to finish your opponents.

back midair (facing away):
Start this attack right next to an opponent to land all five hits, resulting in 15% damage.


Smash Attacks:

Forward smash:
This Smash Attack inflicts more damage the longer it's charged. Great knockbanck and can deals around 25%.

Up smash:
It does the same amount of damage as the other smash but it has a better knockback.

Down smash:
it does up to 21% dmg but it hits the two sides of GW. Always nice to use.


Special Attacks:

Chef (B):
GW launchs bacons from his frying pan. Each projectile travels a ramdom distance but they all inflicts 4%. If you use it near to an opponent it will inflict 9%. Nice when you dont want to go to a close combat.

Parachute (B+up)
GW launchs upward then he parachutes backdown. He can attack afterwards. A nice combo is Bup + Aerialdown.

Oil panic (B+down)
Use this to catch three projectiles, and after this you can use it to throw oil at your enemy. It's the average damage% of absorbed attacks multiplied by 2.8. For example...

Suppose you absorb these.
PK Flash = 40
Aura Sphere = 20
Mario's Fireball = 6.

The avarage of those is 22. Multiply by 2.8, and you get about 60. So, in that case, Oil Panic would do 60% damage

Crazy hammer (B+ -> or <-)
This odd hammer does one of nine things at random; the number on the hammer dictates which attack it is. Here's what they all do:
1) Deals 2% damage.
2) Deals 4% damage.
3) Deals 6% damage.
4) Deals 8% damage and knocks opponents diagonally.
5) Deals 9% damage.
6) Deals 12% damage.
7) Deals 14% damage and causes a food item to appear.
8) Deals 9% damage and freezes upon -- quickly follow-up with a second attack.
9) Deals 32% damage and sends the opponent flying -- the best one.

Thts it for the moment! Ill add some images and other advanced techniques later! I hope you like it! Karma for me!


 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

reserved post*
 
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Lightbulb Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Not bad! Just one problem. Oil Panic(Down B) doesn't always do that amount of damage. It's the average damage% of absorbed attacks multiplied by 2.8. For example...

Suppose you absorb these.
PK Flash = 40
Aura Sphere = 20
Mario's Fireball = 6.

The avarage of those is 22. Multiply by 2.8, and you get about 60. So, in that case, Oil Panic would do 60% damage.
 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Quote:
Originally Posted by DarkDave64 View Post
Not bad! Just one problem. Oil Panic(Down B) doesn't always do that amount of damage. It's the average damage% of absorbed attacks multiplied by 2.8. For example...

Suppose you absorb these.
PK Flash = 40
Aura Sphere = 20
Mario's Fireball = 6.

The avarage of those is 22. Multiply by 2.8, and you get about 60. So, in that case, Oil Panic would do 60% damage.
Thx for the reply, its because i have tested it 2 times and the dmg it has done was 33 and 36%, ill change it.
 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Nice game and watch guide

Get some screenshots and videos and it will be even better.

your lucario in SSBB ^^/ check out my lucario guide in my sig. it could help you.
 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

If you to the side-b move, crazy hammer, number one deal damage to the user as well. I'm not sure how much because I've never really paid THAT much attention to it.
 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Quote:
Originally Posted by Ansem View Post
If you to the side-b move, crazy hammer, number one deal damage to the user as well. I'm not sure how much because I've never really paid THAT much attention to it.
It deals 12% damage to the user.

You need to add advanced techniques, and you might want to go into more detail about his specific moves; for example everyone knows that the knockback of a F-Smash is going to be higher if you charge it... so why put that in the guide? Things like how his Up-B can be used to push characters off the screen who are high up in the air would be an example of useful data not listed. You're also missing grab attacks. Not the best guide I've seen, but kudos for the effort.


Not every battle will be glorious, only one of us can be victorious.





 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Nice guide has alot of potential :] + rep for you
 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-05-2008

Good guide. The side-b move is called "Judgement" btw.
Plus, the added effects of each number should be mentioned:

1. Does 12% damage to Game & Watch himself
2. Similar to a weak punch
3. Similar to attacking with a fan
4. Similar to one of Link's standard attacks (sword slash)
5. Can land two additional electric attacks
6. Does fire damage

7, 8, & 9 are already mentioned, but have some karma for the effort
 
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Re: Mr. Game and Watch guide! (by JV12345) - 07-07-2008

Not a bad guide. Your names are pretty much all wrong, but your attack descriptions and damage percents are pretty accurate.
 
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