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Re: Conduit 2 Ideas - 07-14-09

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Originally Posted by akSonX View Post
It sucks having to wait, if it can be like Medal of Honor where you can make your own room, and people can decide which room to go to that would be way better.
you can make your own privet room
& depends on your connection mines isnt that long useally between 1 - 2 mins when going public.
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Re: Conduit 2 Ideas - 07-14-09

I'm not a tech head so I don't know what would and would not work with the wii. An on-line co-op story would be excellent. DLC would be nice, so new maps could be added to the set. Custom weapon sets would be cool (i'd declare war on rocket launchers and flash bangs). I think proximity mines would add a new element to the game. This is what comes to mind right away, maybe I'll have some more later!
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Re: Conduit 2 Ideas - 07-14-09

Using Wii internet to type this.So short and sweet:

1)Get rid of campaign mode,unless they think its good.I dont want a short,boring,random last tack-on.The Conduit was made for multiplayer,and maybe they should spend all their time on just that.
2)Get rid of explosive weapon set.Its SOOOO annoying
3)"Hacker control".I played my first hacker today...NOT fun.They need to start banning those hulligans...
4)More weapons,and especially more unique ones.
5)More strategic maps like Bunker and Pentagon
6)More maps in general
7)More game modes
8)More model customization,like "Build a model from scratch" or change armor plates and etc.
Dfferent colors for teams (itd be nice to add team color to the vote system)
9)AI typish things in multiplayer.For example,a gun that shoots little mites out and they are AI controlled and explode on enemies,or a mode like 4-8 people defend a building from Drudge for as long as possible.Or heck,even a "reinforcements" button (idk how it would work).
10)"Special Abilities" kinda like the CoD perk system,but better and more unique,sorta like Star Wars Battlefront's "Galactic Conquest" mode
11)DLC!!!!!!!!!!!!!!!!!
12)Wii speak to ALL
13)Maybe a mode where its drudge VS humans?
14)Again,more weapons
15)DESTRUCTIBLE ENVIRONMENTS!!! Itd be cool to blow up the bridges in pentagon to sabotage enemies,or use wall chunks to dmg enemies...just a way so you can use the environment to your advantage
16)MORE DLC!!!
17)Leaderboard
18)More ranks
19)If possible,a "create a multiplayer map" mode and you can submit your maps,and once a month,the best user created map will be made available (of course,a special game mode to play on the maps would be a must)
20)Slightly better graphics



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Re: Conduit 2 Ideas - 07-14-09

Well i was going to post something new but FalcoVet i think you uhh pretty much covered it lol. Well ya two new game modes i would like to see is like a territorys style one and a fortification style one where its like 4-8 guys in a building with all theyre crap that they need and around 20 attackers and once you breach you have to capture a flag. Kinda like the Alamo or something like that. That would keep me busy for days!:D And also full body armor customization. Like me puting an American flag on my left shoulder plate and cool stuff like that.


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Re: Conduit 2 Ideas - 07-14-09

I posted in another forum that it would be cool to have more than two teams, and I like the idea about voting for team color. Remember how in FPS titles you could Tag the wall (I think that was on Half-Life?), that was interesting. What if there was some sort of in game support for clans (your half of the board had flags and stuff with an emblem for your clan) and Ladder system for teams that registered? I don't think The Conduit should add vehicles, just not my thing. Also, if wii speak had to stay friends only, I would hope it would be possible to add friends from a public lobby. Otherwise, I guess there's always Friendcodes!
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Re: Conduit 2 Ideas - 07-14-09

Being able to roam, a lot more single-player levels, co-op, and fix all the damn glitches online. Otherwise, it's fine.
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Re: Conduit 2 Ideas - 07-15-09

I disagree with coop. Its just a waste of space on your disc and screen. Its mainly for the online play. Coop is just boring. And about the wait, its not that bad. 3 minutes is only 180 seconds and sometimes not even that long! Halo 3 is worse
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Re: Conduit 2 Ideas - 07-15-09

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Re: Conduit 2 Ideas - 07-15-09

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Originally Posted by Conduit View Post
I disagree with coop. Its just a waste of space on your disc and screen. Its mainly for the online play. Coop is just boring. And about the wait, its not that bad. 3 minutes is only 180 seconds and sometimes not even that long! Halo 3 is worse
Yea, the wait isn't a problem. I did just read that The Grinder will have on-line coop though, that's good enough for me!
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Re: Conduit 2 Ideas - 07-15-09

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Originally Posted by t377y000 View Post
you can make your own privet room
& depends on your connection mines isnt that long useally between 1 - 2 mins when going public.
I know you can make your own private room, but it should let you make public matches.
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